This one is the actual Super Famicom version.This is effectively a port of Denjin Makai, but with an entire stage, and 3 characters(Kurokishi, Zeldia, and Tarukusu) missing(though they show up as bosses, which shouldn't be surprising, as 2 of them had clones for bosses in the arcade game).Controls(can be changed in the options menu):Y: Attack/pick up objectsB: JumpB+Y: SpecialNew special moves include guarding, then press either Down, Up or away, forward and let go of Y immediately after the second direction. Noticeable by the wide screen resolution that a Super Famicom/SNES would not have.^Iyo, the one with the mace. At least the sprites, not so much the screwing up background.), this is a screen capture from a bootlegged attempt to port it to an arcade cabinet. Poker night at the inventory tf2 items free.Īlso even though this is how the Super Famicom version looks(er. The game was officially announced by Telltale Games on September 2, 2010, the eve of the 2010. The story aspects only show up in the Japanese language.On the whole it seems a very quarter eating experience, but it's still excellent for the first try of a company known for strategy RPG's involving anime robots(literally the giant mechs from licensed anime).Ghost Chaser Densei:Super Famicom (1994):1-2 players^Makai, the orange haired man. Alternatively, they can both risk half their special move meter, by having one throw the other with 2+1, for a super double team attack.In MAME, there is a dipswitch setting for English, but all that happens is you can read the characters names on the character select screen. The thrown player can pull off their jump attacks. That's just what I know I haven't figured out for her.2 players can double team by having one throw the other at the enemies. She also has some multi-rocket attack that I haven't even begun to come close to figuring out(I think it's like a desperation attack when health is extremely low, but what do I know?). Zeldia has a fire breath attack that has something with Up, Down(or Left, Right) & 1(possibly holding it, or even starting from a guard). Everyone has an automatic attack when they get up.Unfortunately, without any guides or anything, I know there are special moves that I haven't figured out yet. Zeldia has a grab special(2+1) that can heal her, as long as the enemy is organic. Walk into enemies to grab, which then leads to: Striking with 1(up to 3 hit combo), throw with Left/Right + 1(pressing Up/Down with 1 just does the strikes.Įach direction is a different throw for Iyo and Tarukusu), alternative throw with 2. Half circle, back to forward, & 1/2+1/2 then 1, will instantly perform one of hose attacks without running. 1 while running is an alternative strike, but an instant knockdown for little damage, compared to the full strike combo. Since you're holding forward as you run, there's a 3rd jump attack with 2, then 1. If you run out, your character either struggles to do anything, or does a much weaker version of the move.), but it can also be done while running(double tap Left/Right and hold the direction the 2nd time). 2, then 1 = jump attack 2, forward & 1 = alternate jump attack & 2, Down & 1 = dive attack.Ģ+1 = special(drains the meter under your health bar, which refills much quicker if you stand still. Makai, Kurokishi Denjin Makai 1 drones: Amazoness, Silf, Valkyrie.Īway + 1 performs a reverse strike, for enemies that try to sneak up behind you. Games included: Denjin Makai, Guardians/Denjin Makai II. Holding 1 guards.Ĭustom Sprite Galleries: Alex Kidd series Altered Beast Bad Dudes Battle Circuit Bomberman Captain Commando Castlevania Combat Core Crime City Crime Fighters Denjin Makai. Denjin Makai Sprites Average ratng: 5,0/5 8714 reviewsĪs a note, this whole series(technically a duology, but whatever), never left Japan.Denjin Makai:Arcade (1994):1-2 playersCharacters(clockwise): Makai, Iyo, Belva, Kurokishi, Tarukusu, & Zeldia(the armored alien thing in the above image)Controls:Button 1: Attack (up to 4 hit combos)/pick up objectsButton 2: JumpFinal Fight style, you can combo into a throw, by pressing the reverse direction on the last strike, but more often than not, you'll probably turn your character around than actually pull this off, leaving them vulnerable to an undefeated enemies attack.
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